Crazy Time Bonus Rounds
Compare the four Crazy Time bonus games: Cash Hunt, Coin Flip, Pachinko and the Crazy Time bonus game, with triggers, player choice, Top Slot interaction and deeper page links.
Crazy Time UK
Compare the four Crazy Time bonus games: Cash Hunt, Coin Flip, Pachinko and the Crazy Time bonus game, with triggers, player choice, Top Slot interaction and deeper page links.
Coin Flip
4 segments
Cash Hunt
2 segments
Pachinko
2 segments
Crazy Time
1 segment
Bonus overview
Use this table to separate trigger frequency from round shape. Bonus segments cover 9 of the 54 wheel spaces, but each feature has a different pace, choice pattern and multiplier mechanic.
Swipe sideways for all columns.
| Bonus game | Segments | Base chance | Player choice | Main mechanic |
|---|---|---|---|---|
| Coin Flip | 4 | 7.41% | No player pick | Red-blue coin reveal with multiplier sides |
| Cash Hunt | 2 | 3.70% | Pick one target | Hidden multiplier board with individual selections |
| Pachinko | 2 | 3.70% | No player pick | Puck drop with possible Double re-drops |
| Crazy Time bonus | 1 | 1.85% | Pick one flapper | Virtual wheel with Double and Triple chain spaces |
The exact RTP and wheel arithmetic sit on return to player data. The round order that triggers these features sits on how to play Crazy Time.
Hidden multiplier board
Cash Hunt is the pick-a-target bonus. A wall of hidden multipliers appears, values flash and shuffle, then each participating player chooses one target before the reveal.
The choice creates an individual result because different players can choose different targets in the same round. The choice is entertainment rather than information: the board is randomised, so no visible position carries a mathematical edge.
The full board layout, timing and result reading notes sit on the Cash Hunt bonus round page.
Fast reveal
Coin Flip is the fastest bonus in the set. The round shows a red side and a blue side, each with its own multiplier, then the coin flip chooses the side that settles the result.
There is no player pick, which keeps the pace short and clean. Coin Flip appears most often by layout because it has four wheel segments, but frequency does not make the next trigger predictable.
The side assignment, rescue context and example outcomes sit on the Coin Flip bonus round page.
Puck drop
Pachinko moves from wheel drama to a physical-style drop. A puck falls through pegs toward a row of values, with the final landing slot deciding the multiplier.
The round's tension comes from the Double mechanic. When the puck lands on a Double space, visible values can increase and the puck drops again, giving the round a chained profile rather than a single-stop reveal.
The board, Double chain and rescue drop details sit on the Pachinko bonus round page.
Red-door feature
The named Crazy Time bonus is the rarest trigger on the main wheel, with one segment. When it opens, players choose one of three flappers and follow that flapper through a virtual wheel reveal.
Double and Triple spaces can chain the values upward before a final multiplier lands. The production is longer and more elaborate than the other three bonuses, which is why the rare trigger carries so much attention.
The virtual wheel map, flapper logic and chain behaviour sit on the Crazy Time bonus game page.
Multiplier bridge
Top Slot spins before the main wheel and pairs one bet spot with one multiplier. If it selects Cash Hunt, Coin Flip, Pachinko or Crazy Time and the main wheel then lands on that same bonus, the multiplier carries into that bonus round.
The important boundary is match-only logic. A Top Slot bonus pairing does not improve the chance of the bonus landing; it only scales the result if the wheel lands on the matching segment.
That is why Top Slot is useful to understand but dangerous to overread. It changes a finished round, not the underlying probability. The wheel segment table remains the probability source.
Quick answers
The four bonus games are Cash Hunt, Coin Flip, Pachinko and the Crazy Time bonus game. They trigger from their matching bonus segments on the main wheel.
The main wheel must stop on the matching bonus segment. Only active entries on that bonus spot participate in the result; everyone else can still watch the reveal.
Coin Flip appears most often by layout because it has 4 of the 54 wheel segments. Cash Hunt and Pachinko have 2 each, while the named Crazy Time bonus has 1.
Cash Hunt and the Crazy Time bonus involve player choices, but the choices do not carry predictive information. Coin Flip and Pachinko settle without a player choice.
The Top Slot multiplier carries into that bonus round if the main wheel lands on the same bonus spot. It scales that round's result; it does not change the odds of landing the bonus.
Cash Hunt is the mystery-style choice. Multipliers are hidden behind targets, each participant chooses one target, and the reveal shows the value attached to that chosen target.
Source check
Bonus round mechanics are checked against source material because this page acts as the overview for the four detailed bonus pages.
Supports the four bonus games and core Crazy Time game-show mechanics.
Evolution pageSupports segment counts, probabilities and published rule details used in comparison tables.
Rules PDFUse statistics and RTP pages for observed frequency, theoretical return and segment arithmetic.
StatisticsSeparated action
Use the Crazy Time demo to practise the bonus rhythm without money. Real-money play stays separate from result tables, tracker rows and trend tools.
Set a deposit limit before playing, use operator safer gambling tools and treat bonus triggers as random events.